// Copyright (C) 2021 - Sebastien Alaiwan
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.

#pragma once

static auto const CG_ALL = -1;
static auto const CG_PLAYER = 0x1;
static auto const CG_SOLIDPLAYER = 0x2; // non-blinking player
static auto const CG_WALLS = 0x4;
static auto const CG_LADDER = 0x8;
static auto const CG_DOORS = 0x10;
static auto const CG_BONUS = 0x20;
static auto const CG_ENEMIES = 0x40;
static auto const CG_MOVINGWALLS = 0x80;

